Maya 3D -lighting and rendering




In our recent class we learned about lighting and rendering for Maya 3D. Because my lamp post uses mental ray for the glass texture, I used the 'mental ray' settings when rendering. But now that I have added lighting, under the 'mental ray' settings, my object is not quite visible so I had to choose 'Maya Hardware 2.0' so that both glass texture and lighting are evident when rendering.

For lighting, I added volume light into the center of all 5 glass lamps and also added an area light right above the lamp post








My link to the Maya file  in Google Drive:




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